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Strategies for Behavior

Positive Behavioral Momentum. Strategies for Behavior. Establishing classroom norms. Choice-Making. Universal Design for Learning. Positive Behavioral Momentum. Identifying High P Behaviors. Acting Out Cycle. Positive Behavioral Momentum. High P Request Sequence. Consequences.

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Strategies for Behavior

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  1. Positive Behavioral Momentum Strategies for Behavior

  2. Establishing classroom norms Choice-Making Universal Design for Learning Positive Behavioral Momentum Identifying High P Behaviors Acting Out Cycle Positive Behavioral Momentum High P Request Sequence Consequences

  3. ACTING OUT CYCLE 5. Peak 6. De-escalation 4. Acceleration INTENSITY 3. Agitation 2. Trigger 7. Recovery 1. Calm

  4. ACTING OUT CYCLE 5. Peak 6. De-escalation 4. Acceleration INTENSITY 3. Agitation 2. Trigger 7. Recovery 1. Calm

  5. ACTING OUT CYCLE 5. Peak 6. De-escalation 4. Acceleration INTENSITY 3. Agitation 2. Trigger 7. Recovery 1. Calm TIME

  6. http://iris.peabody.vanderbilt.edu/bi1/bi1_10.html Acting out cycle in action

  7. POSITIVE BEHAVIORAL MOMENTUM A – Antecedent B – Behavior C – Consequences Get student in the “habit” of agreeing, then ask for targeted behavior. Research shows 3 incidents of compliance in a row works the best!

  8. POSITIVE BEHAVIORAL MOMENTUM • Identify High Probability (High P) Behaviors • Name on paper • Pick something up • Request 3 or more High-P Behaviors • Wait for 3 positive responses in a row • Then ask for Low-P (target) behavior • Give appropriate consequences

  9. POSITIVE BEHAVIORAL MOMENTUM Carrie, please help me hand out the papers. Thanks, Carrie. Now help me straighten out the chairs. You did a great job with the chairs! Please erase the board for me. Thanks for erasing the board. Please get started on the first class activity.

  10. TIPS FOR LESSON PLANNING • Plan Behavioral Momentum into lesson schedule • Avoid starting with “unlikely” activities such as review of homework • Start with “likely” activities like a game, THEN follow with Low-P request REMEMBER: Easy and hard tasks vary from student to student

  11. YOUR TURN • Identify High-P Behaviors • (For example: Name on paper, Pick something up, Help out) • Identify 2 Ways to Incorporate Into Your Lesson Plan Assignment • Be ready to share your ideas This activity is called “Think – Pair – Share” and is a cooperative learning strategy.

  12. CONSEQUENCES • Don’t make these ROOKIE mistakes… • Ignoring Compliance: Always reinforce students who comply with your requests. • Ignoring Noncompliance: The student must never be permitted to escape the request.

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